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clawoo

Targu Mures, Romania
Commits
211
Repos
25
Lines of code
1427244
Following
0
2
Overview
25 repos
Last updated: 2019/02/08 — 08:02:00
3
Languages
25 repos
Last updated: 2019/02/08 — 08:02:00
Objective–C
 
Commits:
159
LOC:
160346
C++
 
Commits:
115
LOC:
518031
C
 
Commits:
92
LOC:
584186
HTML
 
Commits:
85
LOC:
5231
Java
 
Commits:
82
LOC:
15265
Shell
 
Commits:
78
LOC:
1898
5
Fun facts
25 repos
Last updated: 2019/02/08 — 08:02:00

I'm most productive on

Fridays
11% of users
Fr

I'm most productive during

evenings
39% of users
e

I prefer

CamelCase

for naming variables

I prefer

tabs

for indentation

6
Repositories
25 repos
Last updated: 2019/02/08 — 08:02:00
#
Repository
Commits
Team
Language
Timeline
2
BreakoutCocos2D-x
14
1
C++
3
Disk-Inventory-X
13
2
Objective–C
Fork of Disk Inventory X (http://www.derlien.com/) with the correct volume size formatting
4
NetworkOperationQueue
12
4
C++
A naïve multithreaded C++ implementation of a network operation queue using libcurl as backend. Orignally intended to be used with Cocos2D-x
5
CuteAPultCocos2D-x
12
1
C++
A Cocos2D-x port of the How To Make a Catapult Shooting Game tutorial by Gustavo Ambrozio
6
Hangman
12
1
Objective–C
Cocos2D implementation of the hangman game
7
SimpleGamePart3Cocos2D-x
11
1
C
A porting of the popular Cocos2D tutorial Part 3 by Ray Wenderlich to Cocos2D-x
8
SimpleGameCocos2D-x
10
1
C++
A porting of the popular Cocos2D tutorial by Ray Wenderlich to Cocos2D-x
9
TileBasedGamePart3Cocos2D-x
10
1
C
A porting of the Cocos2D tutorial by GeekAndDad.com to Cocos2D-x. Work on progress.
10
AsteroidsCocos2D-x
10
2
C
An Asteroids game implemented in Cocos2D-x
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