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Nicolas Phister

phiste

Young and curious developer with an expertise in C++ and Object Oriented Design. Game developer at Eko Software. Former C++ and OOP teacher at Epitech.
Paris, France
Member
00003716
Commits
700
Repos
12
Lines of code (LOC)
54047
2
Overview
12 repos
Last updated: 2018/04/04 — 21:04:00
3
Languages
12 repos
Last updated: 2018/04/04 — 21:04:00
C++
 
Commits:
581
LOC:
23085
Lua
 
Commits:
155
LOC:
5870
Shell
 
Commits:
46
LOC:
3188
Python
 
Commits:
23
LOC:
8583
Perl
 
Commits:
15
LOC:
113
Ruby
 
Commits:
15
LOC:
706
4
Technologies
12 repos
Last updated: 2018/04/04 — 21:04:00
Graphics and Gaming
124 commits
Testing
82 commits
Application Data
29 commits
Ruby Web
15 commits
Graphical User Interface
14 commits
Computational Science
4 commits
5
Code
12 repos
Last updated: 2018/04/04 — 21:04:00
Repository facts
#
Repository
Commits
Team
Language
Tech
Timeline
1
334
5
C++
Ogre
2017/07 – 2018/01
2
222
2
C++
numpy
2017/08 – 2017/09
3
56
1
Lua
imgui
2018/01 – 2018/01
4
51
1
C++
Ogre
2017/06 – 2017/08
5
27
1
VimL
rails
2017/09 – 2018/01
6
13
1
Lua
2017/08 – 2017/08
7
13
1
Lua
2017/08 – 2017/08
8
2
1
D
2017/12 – 2017/12
9
2
1
C++
2017/06 – 2018/03
10
2
1
Assembly
2017/06 – 2017/08
More
All repositories
Avg
Commits
Avg
Team size
Average
61
2
6
Did you know
12 repos
Last updated: 2018/04/04 — 21:04:00
Fun facts
I like list comprehensions in python
I prefer spaces over tabs
I mostly use snake_case over CamelCase for naming variables
My most productive days are Tuesdays
I commit my code in evenings